And I thought OpenGL was dead! 0.o
Too long since my last post. I was extremely busy with my graduation project, which I hope to write about it soon.
In the last few days, I was searching about DirectX 10 vs. OpenGL 2.1 Graphics. I am not going to list here the technical differences between both of them, you could check Google for that and as a start you could check this link:
http://en.wikipedia.org/wiki/Comparison_of_OpenGL_and_Direct3D
I am completely unaware about OpenGL, all I was know about it is that OpenGL is the standard specification for graphics libraries and that blah blah blah, and just exactly as the title says: "I thought OpenGL was dead", However, what I actually read in the last few days changed my mind 360 degrees in the other direction.
Check out OpenGL 2.1 vs. DirectX 10 / 9 graphics.
[Source: http://www.winmatrix.com/forums/index.php?showtopic=13647]
[The full thread is actually interesting]
Moreover, check out this list of OpenGL programs
http://en.wikipedia.org/wiki/List_of_OpenGL_programs
Awesome titles based on OpenGL.
In my graduation project, I am working on the “simulator module” that supposed to simulate simple classic mechanics physical models. A graphics layer is needed in the simulator, and I am thinking now about OGRE or GLUT toolkit (sort of a wrapper to OpenGL)!
Links:
OpenGL -> http://www.opengl.org/
GLUT toolkit -> http://www.opengl.org/resources/libraries/glut/



